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I suppose with any character that you play you always bring your personal experience to it. You always bring people that you know or that you've met and sort of - this is what I do, I mean, I don't know what anyone else does - but people that you know or that you've met that have affected you in certain ways, you bring into it.
Every project is different. Adapting 'Robopocalypse' would be totally different than adapting, say, 'Hunger Games.' Each project has its own life and its own identity. You get into trouble when you think there's one single way to approach everything. Each project, there's a different way to attack it.