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Shaders always begin with a version declaration, followed by a list of input and output variables, uniforms and its main function. Each shader's entry point is at its main function where we process any input variables and output the results in its output variables

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Shaders & GLSL

notes + algo + examples + experiments
programming
#CS
#openGl
shaders
creative coding
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Tony Nemo
Tony Nemo
Tony Nemo