User Control · An app can make people feel like they’re in control by keeping interactive elements familiar and predictable, confirming destructive actions, and making it easy to cancel operations, even when they’re already underway.
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Depth · Distinct visual layers and realistic motion convey hierarchy, impart vitality, and facilitate understanding. Touch and discoverability heighten delight and enable access to functionality and additional content without losing context. Transitions provide a sense of depth as you navigate through content.
Direct Manipulation · The direct manipulation of onscreen content engages people and facilitates understanding. Users experience direct manipulation when they rotate the device or use gestures to affect onscreen content. Through direct manipulation, they can see the immediate, visible results of their actions.
User Control · Throughout iOS, people—not apps—are in control. An app can suggest a course of action or warn about dangerous consequences, but it’s usually a mistake for the app to take over the decision-making. The best apps find the correct balance between enabling users and avoiding unwanted outcomes.
I learned at a very early age that life is a battle. My family was poor, my neighborhood was poor. The only way that I could get away from the awfulness of life, at that time, was at the movies. There I decided that my big aim was to make money. And it was there that I became a very determined woman.
I haven't deliberately set out to play the blonde bombshell in my movies. In fact, it's probably been quite the opposite. After the success of The Mask, I wasn't offered all that many blonde bombshell parts, to be honest. I think people believed from the beginning that I could actually walk and talk at the same time.